Part 10: Where things dont start looking up.



Rachel seems a little more sensible, after almost getting everyone sucked into space.

Of course, we have another issue to contend with.

Perhaps a little coffee will help





...Okay, maybe next time. Rachel, you want this?


Once Rachel has some coffee, the screen up top buzzes to life.




...Does that seem familiar to anyone?



.......


Speaking of things that are screwy

Despite the urge to save his crewmates from the Behemoth loose on board, theres not a whole lot Kato would be able to do out there.

But its only a few moments before he rushes out there anyway.

And of course, were going to go after them.







Rest in peace, Huey. You showed us that you werent a coward Not when it mattered.






Of course, Kato. Cube will do whatever he can to help


-------

The crew of the Cogito Ergosum is getting smaller and smaller The music continues to play here; I think its part of Cry-A-Live. It works well as another quiet and mournful track.

Before we visit the Mother Computers terminal, the lock on Hueys quarters has already been released.

Personal Diary posted:
Month X, Day X
The results of the test I took on Earth should be ready soon. If I pass, Ill become Captain of my own ship. Im keeping it a secret at the moment. When we get to Earth, Ill surprise them. If I pass, itll be kinda sad, but Ill have to leave this ship. Before I leave this ship for good, I would like to have a nice long talk with Rachel.
Oh, Huey
quote:
External Transmission
Month X, Day X
Sender:
Shipmaster Authority
Greetings. We regret to inform you that you did not pass the exam for qualification as a ship captain. The next exam period is in six months.
--Shipmaster Authority
Poor guy just never caught a break.
-------

And just to make things worse, the Behemoth is camping out in front of the terminal room where Cube needs to be. This will become a habit of its.

If it touches Cube, youre getting another instant game over. Fortunately its kinda slow here.


Password confirmed
It is:
OAKFDE

The Behemoth has already wandered off by the time Cube leaves.

It didnt go far though. And this time, the hallway doors mysteriously close and trap Cube in with the beastie.

Hopefully some questions are being raised by now.







-------

*Beep beep beep beep beep beep. BZZZT! Beep beep beep beep beep beep. BZZZT!*




While Kato tampers with the lock, Cube looks a little closer.

You got the Power Jack. The battery has a limited lifespan.
Well, the doors open now. Lets see inside.














.......

His face is a weird color

quote:
This is the Cogito Ergosum. Were currently on course for Earth. We should arrive there on time as
*BZZZT! Psssssh...*
Eh? Whats that!? Aargh! S-somebody help!! Th-the door wont open!?

Yes, the captain is long since dead. Gassed, it sounds like. The game could not possibly be pointing fingers at the real culprit any harder.

But we cannot do anything here. Not right now.

Instead we must go to the lower part of the crew quarters, where an alarm is going off.

The rooms alarm is going off
The reason is indeterminate
Forcefully disabling the lock now
Please investigate
Please enter your name:
Registration complete
Entry granted

Theres nothing visual to clue you in on this, but we already know what to do when entering a new room.

quote:
Military Notification
Plan No XXXXXXXXX
Continue to monitor the organism even during transport. In the event that you notice any sort of reaction to the presence of humans, take care to write it down. It is of the utmost importance that it reach its destination. Should the worst happen, its safety at the expense of human life has been deemed an acceptable risk. That is all.
--Command HQ
So the Corporal has been ordered to let the Behemoth kill us rather than killing it. Thats the future military for you.








Would you two please stop leaping to such wild conclusions?

And now the lighting is acting up. Fantastic.



-------


Things have very, very quickly gone from bad to worse.

If Kato hadnt handed over his door-hacking tool, Cube would be nothing but scrap right here.
So now the Behemoth will occasionally attack us when we enter a room. It cannot follow through doors, but we will get locked in if we encounter it in a corridor; this forces us to burn one of the Power Jacks nine remaining uses.

The route we need to take to progress further is a bit convoluted, and theres a few optional steps along the way.


Please take care to avoid the Behemoth
Uh-huh, sure.

So you know how I said we would never need to go into the vents? They are an option if youre willing to use the Power Jack to open one, and the Behemoth cant get you in there. So if youre really worried (and have forgotten that you can save wherever), feel free to crawl around in these.

If you do use them, you may see Cube pause sometimes while the Behemoth roars. Im assuming that means it would have spawned in the room youre passing over.

The next optional step is up on Level 3.

I have taken control of this ship
Hmm. Those paying attention will note something lacking here.

If Cube tries to pass through Level 3 in this direction, jets of water will block his path. These are actually the third and final instant game over of the chapter, so dont walk into them. Two sets of doors between here and the elevator also close, so say goodbye to another 20% of the power jack.

What we actually need to do is to go down to level 1 and pass through to the southern elevator there.

The Behemoth is guaranteed to attack you here, and its speedier than normal. Good thing that the cargo hold offers the most room to maneuver on this ship.

From here, we need to pass through Level 3 and go back down the northern elevator to Level 2, because ?


...Uh-oh.

Rachel is inside, but she isnt showing any signs of life
Oh, cmon now She might have lost it a little, but thats just mean.

In the western corridor, we catch some glimpses of a familiar figure.

You What did you do to Kato!?